Hard surface assets that I have made.
Atam robot head Converted a logo into a 3d asset for a company. Model in Zbrush and render in keyshot.
Camaro, model in Maya. Render in Vray.
Corvette, model in Maya. Render in Vray.
M16 Combat Knife, model in Zbrush and textured in Substance Painter.
Tire, model in Zbrush
Ironman Helmet sculpted in Zbrush and textures made in Photoshop.